Monkey Madness Quest Requirements

The Renegade Returns is the sequel to Monkey Madness, and is the 128th quest on Old School RuneScape. Following the events of Monkey Madness, Glough has vanished, prompting King Narnode to enlist the player's help once more in tracking down the war criminal and uncovering his next evil plan. What's required to start Monkey Madness 2? The option to start the quest from the king. Do I have to meet the skill requirements before he'll give me the quest.

This Quest Guide was written by MuH-K0o0o. Thanks to Peloner, Fireball0236, Alk12, andro_girl, DRAVAN, Bob151jr, Im4eversmart, pokemama, bubble edie, BratDawg1, Brenden, spitfire_18, kndguild, Sonyshower, amiele, jeremy_78, Kynar, doublejk2000, pingu head, jubala, agent929, Mosy, Wizard Bob04, Demonichell, gkef, Dragoness246, Sheep01, Fierce Ardit, greatgecko, theamazingbender, hadesgamer, LogGamer, Maxima908, Thugbrudda, Hammeh, Flyer702, Drowned Pk, Borg Sphere, Terr002, Cloudsfinalh, Alfawarlord, uknowme60, Hilwin1, TitanofLife, Realruth, uknowme60, bddd11, youlovedme, dolphindevl1, spedinformer, Dragon_Aus_B, a stone yeah, Su1cidal, NuckFFuts, and GeraltRivia2. for corrections.
This Quest Guide was entered into the database on Wed, Dec 08, 2004, at 08:44:11 PM by dravan, and it was last updated on Thu, May 04, 2017, at 01:05:08 AM by ChathMurrpau.

Monkey Madness Reward

Monkey Madness Quest Requirements

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Monkey Madness Quest Requirements

Madness

Monkey Madness Quest Requirements For Kids

Hello and welcome to my 1 Defence Pure guide,
requested by 'Anomnomer'.
The best way to start any account is Questing, Pures are no different! However! you must be careful which quests you do because of the rewards the give. Below is a list of all the quests you need to do on a 1 defence pure to get the most out of your account.
the other big decision surrounding pures is what prayer level to get, now this comes down to personal preference, personnaly id always get at least 44 pray, (all protection prayers & ranger boost) but many people stay at 1 prayer this for me is a huge disadvantage, but it does help keep your cmb low in the early stages. Anyway on with the guide for Anomnomers!
The Achievement Diaries give some fantastic rewards, with the Ardougne cape 1 being the bis cape slot for pures until you can obtain the firecape.
Post Quest Training, so youve done all the quests you can for now. you want to get some extra combat levels? Most stats start out the same but change at higher levels.
Heres a basic guide of what to train on;
Melee [Attack/Strength]
01-10 - Chickens
10-20 - Cows
20-30 - Monks
30-40 - Chaos Druids [Herbs for money/xp]
40-60 - Rock Crabs/Experiments
60-99 - Experiments/Rock Crabs

Ranged [if you can afford it cannon as much as possible, this will help keep your hp & combat levels low]
01-10 - Chickens
10-20 - Cows
20-30 - Monks
30-40 - Hill Giants [Big bones & limps]
40-50 - Rock Crabs/Hill Giants
50-70 - Ogres/Rock Crabs
70-80 - Tzhaars [Obsidian drops for cash]
80-99 - Chinning.

Magic [Splash/Alch to save on HP levels once more]
1-19 - Spalsh/Strike Anything
19-55 Curse/Splash
55-99 High Alch

All Quest level reqs;
10 Fishing
31 Crafting
52 Thieving
10 Fletching
40 Cooking
40 Ranged
35 Agility
10 Herblore
20 Smithing
50 Firemaking
18 Slayer
50 Magic
36 Woodcutting

Mith Gloves [Recipe For Disaster]
You will need to complete all 5 Sub-quests that I list here to unlock mith gloves.
*Cooks Assistant* - No stat/item reqs.
{Reward}[1QP] 300 Cooking XP.
*Fishing Contest* - Items Required; 10-15 Coins, 3 bait, Fishing rod, spade.
~10 Fishing~
{Reward}[1QP] 2437 Fishing XP, Access to White wolf Mountain underpass.
*Goblin Diplomacy* - Items Required; Blue Dye[2 woad leaves], Orange dye [2 onions + 3 redberries] 35gp to make dyes.
{Reward} [5QP] 200 Crafting XP, Gold bar
*Gertrude's Cat* - Items Required; Raw Sardine, Bucket of Milk, 100 Coins.
{Reward}[1QP] 1525 Cooking XP, Chocolate cake, Stew, Access to Kittens.
*Shadow of the Storm* - Items Required;200 Coins, 1 Silver bar, Pestle and Mortar, vial, A black outfit of 3+ Pieces, Silverlight.
~30 Crafting~
{Reward}[1QP] Darklight Sword, 10k Exp in any combat skill other than prayer.
*Demon Slayer* - Items Required; 1 coin, Bucket of Water, 25 bones
{Reward}[3QP] Silverlight.
*The Golem* - Items Required; Vial, Pestle and Mortar, Knife, Hammer, Chisel, Papyrus, 2 Shantay Pass, 3 Waterskins, Desert shirt/robe/boots, 4 Soft Clay.
~20 Crafting, 25 Thieving~
{Reward}[1QP] 1k Crafting XP, 1k Thieving XP, 2 Cut Rubies, 2 Cut Emeralds, 2 Cut Sapphires and unlock the carpet ride to Uzer.
*Big Chompy Bird Hunting* - Items Required; Axe, 100 Feathers, Knife, Chisel.
~5 Fletching, 30 Cooking, 30 Ranged~
{Reward}[2QP] 262 Fletching XP, 1470 Cooking XP, 735 Ranged XP, Ogre Bow/Arrows.
*Dwarf* - Items Required; 320 coins, Bucket of Milk, Pot of Flour, Egg, Bowl of Water, Gloves[Ice gloves are best, but they are effort/not needed]
{Reward}[1QP] 1k Slayer XP, 1k Cooking XP
*Goblins* - Items Required; Bread, Orange, Knife, Blue Dye [2 Woad Leaves] Spice, Bait, Bucket of Water, Charcoal.
{Reward}[1QP] 1k Cooking XP, 1k Farming XP, 1k Crafting XP.
*Pirate Pete* - Items Required; Raw Cod [get more than 1 encase you burn it], Pestle and Mortar, Knife, Fishbowl, Needle, 3 Bronze Wire.
{Reward}[1QP] 1k Cooking, Crafting, Smithing and Fishing XP, Unlock Crab Helmet/Gloves.
*Evil Dave* - Items Required; Kitten/cat, 10+ Stews.
{Reward}[1QP] 7k Cooking XP, Ability to make Spicy Stew, own a Hell Cat/Kitten.
*Skrach Uglogwee* - Items Required; Axe, Raw chompies, Iron Spit, Logs, Tinderbox, Pickaxe, Ball of Wool.
{Reward}[1QP] 1.5k XP in Woodcutting, Cooking, Crafting and Ranged. Unlock the Boat trip between Karamja and Feldip Hills.
Climbing Boots Unlock [Death Plateau]
*Death Plateau* - Items Required; 10 Bread, 10 Cooking Trout, 1 Iron Bar, around 2k gp, Asgarnian Ale, Blurberry Special [premade blurb'sp work too]
{Reward}[1QP] 3k Attack XP, Steel Claws + Ability to make Claws, Ability to wear/purchase Climbing Boots for 12gp.
Ancient Magicks Unlock [Desert Treasure]
Pre-quest requirements for all of these Sub-Quests are as Follows;
*Temple of Ikov* - Items Required; Yew or Magic bow, Knife or Slash weapon, 20 Limpwurt Roots, Light source.
~42 Thieving, 40 Ranged~
{Reward}[1QP] 10,500 Ranged XP, 8k Fletching XP, Boots of lightness, Armadyl Pendant.
*The Digsite* - Items Required; Pestle and Mortar, Leather Gloves, Leather Boots, Vial, Tinderbox, Cup of Tea, 2 Ropes.
~10 Agility, 10 Herblore, 25 Thieving~
{Reward}[2QP] 15,300 Mining xp, 2k Herblore XP, 2 Gold Bars
*Druidic Ritual* - Items Required; Raw bear meat, Raw rat meat, Raw beef and Raw chicken.
{Reward}[4QP] Access to Herblore Skill, 250 Herblore XP.
*Troll Stronghold* - Items Required; Climbing boots
~15 Agility~
{Reward}[1QP] Law Talisman, Ability to make laws, Access trollheim/Troll Stronghold and access to the Godwars Dungeon.
*The Tourist Trap* - Items Required; 4-5 Waterskins, Knife, Desert robes, 1-3 Bronze Bars, Hammer, 30-50 Feathers, 100 Coins.
~10 Fletching, 20 Smithing~
{Reward}[2QP] 4650 XP in your choice of 2 skills, Agility/Fletching/Smithing/Thieving. Ability to smith Darts, Slave Robes.
*Desert Treasure* - Items Required; 650 coins, 12 Magic Logs, 6 Steel bars, 6 Molten Glass, Ashes, Charcoal, Blood rune, Bones, Chocolate Cake, Spiked Boots, Climbing boots, Lockpicks, Silver bar, Spice, Pestle and Mortar, Facemask, Tinderbox.
~53 Thieving, 50 Firemaking, 10 Slayer, 50 Magic~
{Reward}[3QP] 20k Magic XP, Access to Ancient Magicks, Ghostly robes and Ancient Staff.
God Book Unlock [Horror from the Deep]
The best book for a 1 defence pure is the Zamorak Godbook, however due to its cost, a cheaper option is the Bandos God Book, or Guthix God Book, the Armadyl God Book is bis Range Bonus, And the Ancient God Book is bis Mage Bonus.
*Alfreds Barcrawl* {Short mini-quest}
*Horror from the Deep* - Items Required; 1 fire, water, earth and air rune. 1 Sword, 1 arrow[except ogre] that you're willing to lose, 1 Molten Glass, Tinderbox, Hammer, 60 Steel nails, 2 Planks, 1 swamp Tar.
~35 Agility~
{Reward}[2QP] 4662.5 Xp in Magic/Strength/Ranged. Damaged book of your choice [can obtain all 3 after filling the first one], Access to the dagannoths underneath the lighthouse.
Ava's Device Unlock [Animal Magnetism]
Pre-quest item/stat Requirements;
*The Restless Ghost* - Items Required; None
{Reward}[1QP] 1125 Prayer XP
*Ernest the Chicken* - Items Required; None
{Reward}[4QP] 300 coins.
*Priest in Peril* - Items Required; 50 un-noted Rune/Pure essence, Bucket.
{Reward}[1QP] 1406 Prayer XP, Unlock Canafis, Wolfbane Dagger.
*Animal Magnetism* - Items Required; Mithril Axe, 5 Iron bars, 20 Ectotokens, Hammer Holy Symbol, Polished Buttons, Hard Leather.
~18 Slayer, 19 Crafting, 30 Ranged, 35 Woodcutting~
{Reward}[1QP] 1000 Crafting, Fletching, Slayer and Woodcut XP, and the Ava's Device.
Dragon Scimitar Unlock [Monkey Madness]
Pre-quest requirements for all of these Sub-Quests are as Follows;
*The Grand Tree* - Items Required; 1k Coins
~25 Agility~
{Reward}[5QP] 7900 Agility XP, 18400 Attack XP, 2150 Magic XP, Access to the Gnome Gliders.
*Tree Gnome Village* - Items Required; 6 Logs.
{Reward}[2QP] 11450 Attack XP, Access to Spirit Trees.
*Monkey Madness* - Items Required; Gold Bar, Ball of wool.
{Reward}[3QP] 10k Coins, 3 Diamonds, Ability to wear Dragon Scimitar, [DO NOT GO BACK AND ACCEPT THE TRAINING!!!!].
Dragon Dagger Unlock [Lost City]
*Lost City* - Items Required; Runes (no staffs) or unfinished ranged gear, and Prayer potions.
{Reward}[3QP] Access to Zanaris and the right to wield the Dragon longsword and Dragon dagger.
Combat Exp Reward Quests; [Att/str]
*Vampire slayer* - Items required; Beer, Hammer
{Reward}[3QP] 4825 Attack XP
*Fight Arena* - Items Required; 5 coins
{Reward}[2QP] 1k Coins, 12175 Attack XP, 2175 Thieving XP, Access to Khazard armour.
*Waterfall Quest* - Items Required; 6 Airs, 6 Earths, 6 Waters, 1 Rope.
{Rewards}[1QP] 13750 Attack XP, 13750 Strength XP, 2 Diamonds, 2 Gold bars, 40 Mithril Seeds.
Other Quests of Interest
*Doric's Quest* - Items Required; 6 Clay, 4 Copper, 2 Iron
{Reward}[1QP] 1300 Mining xp, 180 coins, use of Doric's Anvils.
*The Knight's Sword* - Items Required; Redberry Pie, Pickaxe, 2 Iron Bars.
{Reward}[1QP] 12,725 Smithing XP
*Dwarf Cannon* - Items Required; None
~20 Agility Recommended Although can be done at 1~
{Reward}[1QP] 750 Crafting XP, Ability to use/buy Dwarf multicannon and make Cannonballs.
*The Feud* - Items Required; Karidian Headpiece, Fake Beard, Shantay Pass, Waterskins, 2k Coins, Bucket, Gloves.
{Reward}[1QP] 15k Thieving XP, Adamant Scimitar, Willow Blackjack.
*Mountain Daughter* - Items Required; Rope, Pickaxe, Axe, Plank, Gloves.
{Reward}[2QP] 2k Prayer XP, 1k Attack XP, Bearhead[Same stats as a steel med and looks swag]
*Plague City* - Items Required; Dwellberries, Rope, Spade, 4 Bucket of Water, Bucket of Milk, Chocolate Dust, Snape Grass.
{Reward}[1QP] 2425 Mining XP, Ability to Tele to Ardougne.[/color]
Really hope this guide helps people, I took information from 3-5 different sources plus my own knowledge.